Speaking of deserts, Arkham City offers much more variety in the environment than Asylum ever did. The lighting is superb, you may be crawling through vents, running in dark corridors, or even in the desert! The lighting is top notch in every aspect here. Another problem is when you click the right stick to zoom in, you will notice that textures do take some time to appear, but this is forgiven when you look at the rest of the game on a whole. For example, standing Batman close to a wall and trying to look at his face just makes him disappear, it’s only a very minor problem and one that can be looked past. There are still some visual annoyances/bugs. Batman himself looks as bad-ass as ever, but where the graphics really shine is when your gliding through the air gazing up on the night sky of Gotham. Arkham Asylum was by no means terrible to look at, just not the best there was, Arkham City however, is trying to be up there with the best. One of the first things you’ll notice in the sequel is that it has had a huge visual overhaul. So, 2 years on, developers Rocksteady had to do something pretty special to follow it up. When Batman Arkham Asylum came out a couple of years ago, it’s fair to say, it surprised us all and got great critical acclaim.
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